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User Suggestions - Songs of Conquest
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Additional campaigns - Songs of Conquest — User suggestions
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Songs of Conquest — User suggestions - Feature Upvote
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Mods support - Songs of Conquest — User suggestions
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Hotkey rebinding - Songs of Conquest
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Asynchronous Multiplayer - Songs of Conquest
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Dynamic weather - Songs of Conquest — User suggestions
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Steam Achievements - Songs of Conquest — User suggestions
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Neutral monsters - Songs of Conquest
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If a wielder is out of movement, display indicating text that they are ...
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auto-battle redo - Songs of Conquest — User suggestions
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Songs of Conquest — User suggestions Thank you for helping us improve Songs of Conquest! This Feature Upvote is the place to suggest improvements for the game. If you want something to be implemented in the game, you should post it here. Bugs, however, should be reported in the game by either pressing the "bug" button or pressing the "B" button three times on your keyboard. Rules for making suggestions: ➡ English only please. ➡ One suggestion per ticket only, do not put two ideas in one post. ➡ Take the time to write a detailed, easy to understand headline and a well phrased description! ➡ Search before posting; duplicates will be moderated and votes might disappear. ➡ Stay respectful in the comments. No hate, racism or crap like that will be tolerated. Thank you for contributing to the game development — enjoy! Add Add suggestion Top New Trending Top Top New Trending All (1,841) All (1,841) All except done (1,788) Released! ? (53) Partly released ? (13) Approved (3) Considered (10) Suggestion (1,722) Currently not planned (40) 3.4K votes Add more playable factions to the game Posting this so that voting #s might help determine developer priority on what to work on in what order? We all want more playable factions! Suggested by: Sonyc456 (16 May, '22) • Upvoted: yesterday • Comments: 163 Considered 1.8K votes Make factions more asymmetrical I was quite disappointed to find out that factions were very similar in SoC, the unit roster is the only major difference between factions and that’s regrettable. ... Suggested by: Pierre le masson (16 May, '22) • Upvoted: 08 May • Comments: 51 Currently not planned 1.7K votes Random map generator Add option to create a random map with an option to select the map size, player counts and possibly even win conditions. Suggested by: Sonyc456 (16 May, '22) • Upvoted: 08 May • Comments: 39 Released! ? 1.7K votes Simultaneous turns in multiplayer Just waiting for this feature to buy with my friend. Suggested by: Spawni (16 May, '22) • Upvoted: 05 May • Comments: 85 Released! ? 1.6K votes Neutral monsters Adding a variety of neutral units not associated with any of the kingdoms, to spice up the neutral mob pool, make it more diverse and unique. Suggested by: Evil Anarchist (16 May, '22) • Upvoted: 05 May • Comments: 43 Released! ? 1.4K votes Ability to sell extra artifacts I quite often seem to have my backpack full of "useless" artifacts. It would be neat if I we could sell/trade them for gold/resouces/experience. This could maybe be ... Suggested by: esapekkis (16 May, '22) • Upvoted: 04 May • Comments: 32 Released! ? 1.4K votes Allow to stop wielder in movement Add hot key for stoping wielder who's already in movement. It should help to avoid accidental waste of all wielder's movement points to lands far far away Suggested by: Oniko (16 May, '22) • Upvoted: yesterday • Comments: 36 Currently not planned 1.1K votes Unique Set of Spells for Each Faction One line of unique spells designed for that faction to help with the flavor of their spellcasters. Suggested by: Alexander Massart (16 May, '22) • Upvoted: yesterday • Comments: 19 Currently not planned 1K votes Additional campaigns The current campaigns are great, as someone who only plays singleplayer I would love to see more added. Suggested by: Prodinal (16 May, '22) • Upvoted: 27 Apr • Comments: 28 Partly released ? 971 votes Add underground level/layer and underground tiles/content for maps It would be great to have underground levels with cave and stone tiles. It would allow for atmospheric lighting and additional story telling. It would also extend the ... Suggested by: Coldsteel (16 May, '22) • Upvoted: yesterday • Comments: 26 Currently not planned 865 votes Add ability to watch human teammates battles When it's not your turn, be able to watch human coop partners battles to help them or learn form them, or just to have fun in watching the fight. Suggested by: Sonyc456 (16 May, '22) • Upvoted: 06 May • Comments: 51 Considered 815 votes Display wielders during battles Display wielders behind the units on the battlefield, add spellcasting animations to them and let em say their own quotes just like units do when certain things happen. Suggested by: Evil Anarchist (16 May, '22) • Upvoted: 05 May • Comments: 18 Currently not planned 769 votes More AI difficulty options Add more options of AI difficulty. Hard, very hard, insane with extra starting resources Suggested by: Sonyc456 (16 May, '22) • Upvoted: 19 Nov, '23 • Comments: 52 Released! ? 707 votes auto-battle redo An option to replay the auto-battle yourself manually, if you’re unsatisfied with its outcome. Suggested by: Tormoz (16 May, '22) • Upvoted: 03 May • Comments: 19 Released! ? 704 votes Sailing This could make map design more varied and exciting Suggested by: Matt (16 May, '22) • Upvoted: 06 May • Comments: 24 Currently not planned 624 votes Add "Waiting for turn" actions While waiting your turn, being able to look at your wielders, queue buildings and units to buy in the turn after or plan movement would be a massive improvement. ... Suggested by: Game kNight Plays (16 May, '22) • Upvoted: 05 May • Comments: 46 Partly released ? 605 votes Able to team up with Players or CPU Allows you to form an alliance with CPU/Player or just let us choose the team on the lobby. Suggested by: Bruno (16 May, '22) • Upvoted: 05 May • Comments: 16 Released! ? 554 votes Add Item sets bonus A neat little thing they had in HOMM 5 was that you could collect a combination of items that would give an additional bonus for each item belonging to the same sets ... Suggested by: Pierre le masson (16 May, '22) • Upvoted: 06 May • Comments: 12 Currently not planned 521 votes End Turn confirmation if movement still available Pressing the hotkey to end turn instantly ends turn, even if you have movement available. This has happened to me so many times already. Suggested by: Greenclonk (16 May, '22) • Upvoted: 05 May • Comments: 23 Partly released ? 508 votes An option to choose from which side of the hexagon your unit wants to attack. An option to choose from which side of the hexagon your unit wants to attack. Suggested by: Evil Anarchist (16 May, '22) • Upvoted: 25 Apr • Comments: 9 Currently not planned 502 votes Add a second upgraded version for units If adding a lot of factions after the four we currently have isn't something that is foreseen, I would suggest adding a seconded upgraded version for each unit, in a ... Suggested by: Hinin (16 May, '22) • Upvoted: 05 May • Comments: 32 Currently not planned 489 votes Unique buildings per Faction Currently, base building is the same across each faction leading to you losing a lot of the identity from the faction you're playing. While the units you use may ... Suggested by: Tim McGee (17 May, '22) • Upvoted: 05 May • Comments: 14 Currently not planned 429 votes Dynamic weather Dynamic, changing weather every 5/10/15 turns (could be more or less, depends hardly on the balance) with its own positive and negative effects. For instance, fog ... Suggested by: Evil Anarchist (16 May, '22) • Upvoted: 05 May • Comments: 17 Currently not planned 427 votes Allow for upgrade on recruit screen The pool of separate unupgraded/upgraded units is tedious. Currently, to recruit an unupgraded unit(in town with upgrade avaible) to an army when I have an upgraded ... Suggested by: zdzichu09 (16 May, '22) • Upvoted: 12 Nov, '23 • Comments: 10 Released! ? 412 votes Steam Achievements Among other important things that are listed on this website, I would like to ask developers to add some cool achievements on Steam. Please do not limit ... Suggested by: Greesha (18 May, '22) • Upvoted: 16 Feb • Comments: 9 Released! ? 405 votes units with reload should be able to attack in meele even when reloading Hi i personally find very frustrating when reloading unit is in melee and cant do anything cause of reloading phase it would be better if either units with reload ... Suggested by: MrAdrianPl (17 May, '22) •...

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